Thursday, July 3, 2025

In Three Days - long lost lords lasting lore

 Threes are important in nightreign, and the third phase gnoster fight further illustrates this.

Basic gnoster involves two entities with a shared health pool. The third phase involves three entities with their own health bars, but the new one can heal and revive the others.

Gnoster would seem to be from the same root as gnostic; knowledge or wisdom, basically.

The new phase both differentiates and names the second entity, faurtis, and introduces the third, animus.

I'm not entirely sure what faurtis means, but I'm going with "fortis" - strong or fortified - because animus would seem to complete a "body, mind, spirit" deal with the other two. Animus usually means ones instincts or motivations, but can also mean animosity or, in old timey "sheltered rich guys guessing about things" psychology, the male aspect of a female psyche.

It's pretty easy, at least for me, to read gnoster and faurtis as drangleic creatures. Gnoster is pretty obviously a moonlight butterfly turned into a boss monster. In ds2 these were enemies that, in most places, would be non-respawning, hidden enemies that drop healing items. In the huntsmans corpse they appear as respawning enemies that cast poison cloud and drop poison moss. Faurtis could relate to tark and najka, both found in the shaded ruins but associated with freyja and, by extension, Duke Tseldora (Aldia, probably). Tark najka and freyja were attempts to apparently create lordranic demons in drangleic. Since faurtis doesn't have a humanoid rider I'm going to guess it's a similar species as tarks lower vinegeroon half and, as such, capable forming permanent symbiotic bonds with other creatures.

Animus I need to think more on but: gnoster's pilgrim butterfly?

W/r/t lore: I set out a case a long time ago that Carthus, the desert empire that took over most of the world, began in fallen Alken under the reign of Mytha, who was the, uh, head of the snake of an alliance of the brotherhood of blood, jugo pyromancers, and the grave wardens. Based on jester Thomas behavior, it seems like queen Mytha was set in opposition to queen Elana. Elena's faction seems to have gone on to become a kingdom that would, via reverse colonialism as a result of the rise of and opposition from carthus, become lothric.

Huntsmans copse, if it was the birthplace of carthus, matches the description of the forest that became a desert gnoster could have come from, and the shaded ruins are framed as desertifying due to various influences.

Friday, June 27, 2025

In Three Days - a light in dark places

 I mentioned earlier that Sentient Pest is very DS2-coded. A lot of the nightlords are Souls-themed, at least to an extent.

The Darkdrift Knight especially.

The new sovereign event has them adding Gwyndolin's arrow magic attacks, lightning 'miracles', and the upward thrusting spears associated with the Spears of the Church, and, of course, a big-ole Ms Marvel Manus arm. It has hair like Manus' arm, but no apparent mouth or teeth, and it has three fingers like the pus of man enemies. 'Darkdrift' is a souls concept that refers to something existing between planes of existence, something half-in and half-out of the material and ethereal planes that can act in either with the advantages of the other; it was a concept associated with Agdayne & the Undead Crypt and, later, Yuria & Londor.

He's described as having lost his arm when his companions attacked him from behind. Fulghor seemed to find the companions' betrayal of their gods more despair inducing than their betrayal of Fulghor himself. These gods were described as 'mightily radiant' and able to 'conceal themselves with thunder'. This would particularly seem to invoke the Warriors of Sunlight and the Sun's Firstborn, presumably named Grynn by the Menial. Serpentine Herald on Youtube has a great video breaking down the etymology Gwyn's lineage go watch it.

My thinking is that Fulghor is from very early or very very late in Lordran's history, possibly pre-ringed city. He would probably be considered a demon in souls parlance in the same way that the Sanctuary Guardian is a demon, but Fulghor's more Iz-ian features seem to be either better hidden or completely absent.

His spear/catalyst doesn't look like it was intended to be used as a melee armament; it looks like something that would be used by some kind of siege engine. He 'spiritcalls' the 'spear' into a twinblade during his special phase and reveals he can fly to an extent, but seems to need to pray and/or absorb a lot of sunlight to do so.

Sunday, June 22, 2025

In Three Days - confoundering

 Limveld was cut off fairly recently, in the timeline. 

Let's make assumptions publicly. Whole umptions, out the car window, blasting nu metal and energy drinks.

Noklateo is the missing part of leyndell, which means Nameless Eternal was maybe something like noklateo's Academy Gate Town.

Noklateo isn't underground, Nameless Eternal is. Noklateo, and by extension limveld, were still present during the "what could the demigods hope to gain by warring" part of the basegame cutscene, where the rykard-ish faction is making its big push against Margit and the war-perfumers. Noklateo has an astel boss, though, so it seems like naturalborn astels predated the burial of the Eternal cities in tlb, or noklateo is usually underground in limveld outside of the event. I feel like I'm thinking about this all wrong.

If we assume when we see morgot kicking radahns ass is something like later in the same battle, then it would be before malenias march, so the twins were probably still at the haligtree.

Mogh's faction existed, but this was probably before miquella got involved. 

The shadowlands were obviously removed from tlb before limveld. 

Limveld is the central sea area, which is why it has connections to everywhere despite being mostly "more limgrave". Another way of thinking about it would be that this is the place the divine pillars were surrounding, the lands between the lands between.

Big picture is limveld was probably severed during the shatterings fiercest fighting, a war that had escalated into a neverending battle with multiple factions and we're spawning into different variations of the result at some point post-dating ranni's ascension. 

This is where I feel like it falls apart, with the nightlord being framed as a kind of Galactus at the end of time eating entire worlds. Only the worlds don't seem to be actually eaten, just converted to the Night. Unless it's something maybe golden or bright or powerful enough to be taken to the desert. 

I think maybe, since we're in the roundtable and the roundtable is outside of limveld, then the desert is there, rather than in limveld then gaaah why does nightlord have a busted elden ring

Friday, June 20, 2025

In Three Days - everyone hates multiverse shit now

 Here's my first big gripe with the game. It's gonna seem dumb, considering the gripes other people have but look.

When we come across an obvious, direct port of a basegame boss with a proper name, like Agheel, they change the name to something like Flying Hill Dragon, or it's a character that kinda would make sense to show up like Margit or Elemer. 

They didn't do that with Freja. She is still the Duke's. In the context of Nightreign this would seem to call for a direct connection to the Duchess, otherwise we're back to ignoring any kind of peerage or succession analysis and the story of Dark Souls is back to not making any sense.

Unless Duchess is really is married to Aldia or Seath, which seems like the least likely thing.

However,

Gnoster is very DS2-coded and gives us a DS1-only status effect. Only the worm doesn't like us this time.

My best overall reckoning is that, since the Adel-Recluse connection seems pretty solid, that each of the nightlords lines up with one of the nightfarers.

Gladius and Wylder seems fairly obvious, and the Adel+Recluse thing.

Raider and Auger are both ocean-themed.

Caligo and Heolstor both show up late, as do Executor and Revenant.

So,

Gladius - Wylder

Adel - Recluse

Gnoster - Duchess?!?!

Maris - Raider

Libra - Ironeye or Guardian

Fulghor - Ironeye or Guardian

Caligo - Executor, somehow

Heolstor - Revenant (exists only to kill the nightlord, gains strength from NOT being alone, and loneliness seems to be a Nightlord theme)

So that's the hypothesis.

I don't know if it started with the 1.01.3 patch, but Augur has been dayfaring into my nightfaring missions and Freja seems to spawn instead of Bell Bearing thank god.

Wednesday, June 18, 2025

In Three Days - hazards ineffable

 So I beat the final boss with cheat mods for suck gamers who are bad (fun is allowed mod + offline launcher) and am...halfway? through the remembrances.

Ii have Thoughts but they're mostly still being Thunk, and that's a road with a lot of detours, pit stops, and dead ends for me.

But I watched my first nightreign lore video, Nameless Singer's Strange Sky. Lore videos all sound like pre-science science texts. Sinclair's Bloodborne Iceberg, Aegon's Dissections, Jack's Controversial Mimickry...

Anyway,  Strange Sky details how the, well, sky above the gate leading from the Spirit Sanctuary looks like an embryo, with an umbilical that looks like Destined Death, whoch looks like a jagged, thorny S rune. And that got me thinking how the helphens steeple inscribes a smooth S shape, and that got me thinking that Destined Death, after the death of the goddess that became the Mother of Blood, is smooth-S Death but infected with thorns. So that got me thinking this is Her womb we're looking at.

But that got me thinking "where's the blood?" The recluse has innate cursed blood magic that manifests as thorns. Margit is much more bloodflame friendly. Probably there's more.

I think what happened is the recluse tried to help some champion or champions stand against the night early on, specifically by making their bindings, and inadvertently created heolstor. She then tried to create a "child" that could stand against the night, adel the gnawling, but it was corrupted by the nursemaid witch and fell victim to the Night. 

We, as Those Who Live In Death, represent another faction of Death that stands in opposition, but I haven't worked all of that out, not that I imagine I'll work it out correctly any time soon, but I still think the ranni/miquella war/stalemate/arrangement is in play, just with these...let's call them Greater Lesser Gods of Death attached, and with Recluse trying to, in some sense, set right the wrongs of maliketh and Marika. Which has seemingly given rise to entire new categories of Wrong, but she means well.

Monday, June 16, 2025

In Three Days - player of player players

 The character work, like the isolated, standalone, Prepare to Cry stuff vaati should be milling out, in Nightreign is the best Fromsoft has ever done.

It's like they say; Hank Williams didn't invent yodeling, he invented making yodeling sexy.

Nobody says that, I say that. 

Anyway.

Back in the demon and dark days From didn't have dialogue. Npcs would either explain something badly, stab you in the heart, or give you a non sequitor and we all just kind of /inferred/

One of the things they did do is have their characters be, and was really rare for video games for a long time, be normal people. Some games (books movies shows etc) will have every single character talking like a suicidal nobleman from Shakespeare. Imagine how DIFFERENT demons souls would've played out if Prince Failson and Dredgling Merchant had both been given "forsooth, an warrior most brave hath arrivedeth in fair boletaria!" Dialogue,  rather than having merchant like "fuck that dipshit but at least it ain't me dying over there".

Additionally, we know From does the individual character stories really well. But I don't think it's been until nightreign that we've gotten such an atomic view of that kind of back and forth. 

It's kind of weird, though, that our character goes silent protagonist during the rememberances. Like they already over ride our dialogue menu choices, just let them be like "death to all charm merchants" when it would make sense to. 

One thing I've uncovered in nightreign is we, the knightfarers, are Those Who Live In Death. Chamions of Godwyn and heirs of fia's faction, in other words. That's some big ole implications. 


Thursday, June 12, 2025

In Three Days - Untethered

 I've beaten through the centaur and started ironeye and wilders remembrances. 

With reference to dark souls...

This is Aldia's Path Beyond Paths. 

This is the story about Patches. In a way. 

You Hollow and you are given a clean slate. A blank canvas. All that was, is an echo carrid across muscle memory and a dream long faded.

But,

The slate wasn't always blank. 

Go listen to stolen horses by ray wylie, it'll make sense. 

...